Ryan Malesevich

amateur runner, technology enthusiast, and friend to all dogs

Magazine Coverage

Electronic Gaming Monthly - Issue 114 - Page 124 - Preview

Lunar: Silver Star Story Complete (Playstation)

Preview

Magazine Text

  • Publisher: Working Designs
  • Developer: Kadokawa Shoten/Work D.
  • Players: 1
  • Genre: RPG
  • % Done: 50
  • Release: January 1999
  • Web Address: www.workingdesigns.com

One of the few bright spots during the brief life of the Sega CD was Game Arts/Working Design’s Lunar: The Silver Star. The game’s involved story line and memorable cast of characters made it a favorite among owners of Sega’s short-lived peripheral. The game, however, never really received widespread recognition due to the Sega CD’s relatively low installed base.

Fortunately for fans of classic role-playing action, a newly updated and expanded version of the game, entitled Lunar: Silver Star Story Complete, is coming stateside courtesy of Working Designs. Originally released for the Sega Saturn in Japan, the game tells the story of Alex, a young man obsessed with the legendary warrior, Dragonmaster Dyne. Accompanied by his friend Ramus and a wise-cracking baby dragon, Alex sets out to find the legendary warrior, who Alex hopes can rid their world of an evil sorcerer named Ghaleon.

In addition to improved graphics, Lunar: Silver Star Story Complete contains new cinemas, radically altered scenes, more supporting characters and more verbal jousting between lead characters than the Sega CD verion, making it well worth a look, even for gamers who completed the original.

Originally intended for release last year, Lunar’s U.S. PlayStation release was delayed by Japanese developer Game Art’s decision to rewrite the game’s entire script. (Apparently, they were never completely happy with a few of the game’s minor plot points.)

Anime fans will be interested to learn Lunar: Silver Star Story Complete also has over 45 minutes of theater-quality animation, making it one of this year’s must-play RPGs.

IMAGE CAPTIONS

Alex’s quest begins in his hometown, which is preparing for an annual festival.

Commentary

As I’ve gone through the magazine records, I am constantly surprised at all the delays in getting it released. I can’t confirm but it is interesting to see part of the blame here on GameArts rewriting the script between the Saturn and PlayStation versions. I had always assumed it was Working Designs trying to get everything perfect.

I do take exception to portions of this preview. They really give away a few plot points that I don’t think they should have. Nall being a baby dragon isn’t revealed officially until late in the game. The start is just that they want to go on an adventure, not that there is evil in the world. We definitely aren’t supposed to know Ghaleon is the Magic Emperor before playing the game!

Posted on: 14 November 2024